About Sidney:

  • Sidney the Snare is one of 'The Lads', a gang of Virtual Analogue Sequenced Percussion devices about to muscle in on your music productions
  • Sidney is a Virtual Analogue Snare Drum with clout
  • Sidney offers a lot of control over the tone and shape of his sound
  • Sidney is armed with a serious, grown up, sequencer - for maximum impact


About the circuit:

  • Sidney's circuit is based on a pair of Bridged-T network bandpass filters, supplied by Surreal Machines, plus a noise source as found in TR-808 and CR78  drum machines
  • Sidney's controls offer access to popular circuit bent functions
  • Sidney is NOT a TR-808 emulation but does share similar sound characteristics
  • Sidney v2.0 replaces v1.0 AND Thomas v1.0 as Sidney has all the functions of Thomas and more
  • Sidney can do a passable clave/rimshot too - even simple Kicks

Buy Sidney the Snare

Once payment is made the purchaser should be returned to this page where a download link should replace the Purchase button, but don't worry if the download link doesn't appear because:

An email containing a receipt and your download links will also be sent out to you

If you don't receive a receipt and download link contact admin@k-teck.co.uk and I'll fix it - no problem

Updates will be free

Current version - Sidney v2.0.3 - 18th October 2019

or purchase The Lads bundle

Sidney's Controls

Body - This is the fundamental tone of the snare

  1. T1 - Pitch of tone 1
  2. T2 - Tone 2, a multiple of T1
  3. T1/T2 - crossfades between tone 1 and tone 2
  4. Decay - tone 1 & 2 filter resonance

Global Controls

Noise - controls for the noise source

  1. LoPass/HiPass - a pair of filters for shaping the Noise
  2. NoiseDecay - 0 - 500ms
  3. Tite - A tightening exponential curve applied to the noise amplitude....

The sequencer

The Lads' dual 'euclidean' sequencer

A grown up percussion sequencer that is simple to use, fast and creativity enhancing

Don't be fooled by its benign appearance, this sequencer can supercharge your beats in seconds